• Highrise

    preview of Highrise

    [URL=http://imageshack.us/photo/my-images/99/terrain001.jpg/][IMG]http://imageshack.us/a/img99/1919/terrain001.jpg[/IMG][/URL] [URL=http://imageshack.us/photo/my-images/827/terrain002w.jpg/][IMG]http://img827.imageshack.us/img827/5260/terrain002w.jpg[/

  • Tangled Growth

    preview of Tangled Growth

    Map Created by Corwin. Time Logged 9h. [img]http://imageshack.us/a/img856/521/sunshine1.png[/img] [img]http://imageshack.us/a/img266/7074/sunshine2.png[/img] [img]http://imageshack.us/a/img835/332/sunshine3.png[/img]

  • Starlight

    preview of Starlight

    Hey guys, This Is my new map Starlight hope you enjoy. [URL=http://imageshack.us/photo/my-images/405/terrain010.jpg/][IMG]http://img405.imageshack.us/img405/6381/terrain010.jpg[/IMG][/URL] [URL=http://imageshack.us/photo/my-images/199/terrain011f.jp

  • Cardinal

    Your main base has a natural expansion that is very easy to defend. Behind you lies another expansion that is obtainable by destroying rocks, but that leaves you open to being attacked on two fronts. Xel'Naga towers in the center of the map can give you

  • Rusty Sand

    preview of Rusty Sand

    [b]Rusty Sand v3.0[/b] (Available on US and EU ladder (outdated on EU for now)) Melee map for 2 players (1v1) [i]* A very special thank to Vernam7 for publishing my map on EU ladder! Another thank to ArmageddonZ for helping me with some map issues.[/i]

  • Cardinal SE

    [b]Cardinal SE[/b] Uploaded to [NA] Made by KingCorwin [url=http://imgur.com/1rCCgbT][img]http://i.imgur.com/BNypSd0.jpg[/img][/url] [url=http://imgur.com/T1ehzCx][img]http://i.imgur.com/GrL7ZqW.jpg[/img][/url] [b]Stats:[/b] Spawns: 4 Playable

  • The Dread Vault

    [b][u]The Dread Vault[/u][/b] Uploaded to [NA] Made by KingCorwin [url=http://imgur.com/TxlJMOZ][img]http://i.imgur.com/sl1jICC.jpg[/img][/url] [url=http://imgur.com/qhsHdYI][img]http://i.imgur.com/lxqVFrx.png[/img][/url] pre HOTS version [url=h

  • Lockstep SE

    Full thread can be found here: http://www.teamliquid.net/forum/viewmessage.php?topic_id=403414 [img]http://i.imgur.com/2z3Hi0kl.jpg[/img]

  • Dreadvault

    preview of Dreadvault

    Map created by Corwin.[IMG]http://imageshack.us/a/img805/9141/dreadvault1.png[/IMG] [IMG]http://imageshack.us/a/img96/8217/dreadvault2.png[/IMG] [IMG]http://imageshack.us/a/img850/7969/dreadvault3.png[/IMG]

  • Lost Aiur

    Link to my brand new map Starlight check it out and rate :) http://sc2.nibbits.com/maps/project/78048/starlight [URL=http://imageshack.us/photo/my-images/571/terrain004k.jpg/][IMG]http://img571.imageshack.us/img571/5043/terrain004k.jpg[/IMG][/URL]

  • Premonition

    preview of Premonition

    There is one easily defendable expansion in front of your main base. There are several ways around the map, whoever holds the watch tower has the greatest advantage. Keep in mind that there are 2 ways up each base not just one!

  • Niflheim Invasion

    preview of Niflheim Invasion

    Nilfheim Invasion is a map meant for 1v1 or FFA. It uses rotational symmetry. It features the Niflheim Terrain. Map overview: [img]http://sc2.nibbits.com/media/gallery/images/20120929055945/Wholefromside.jpg[/img] Total of 16 bases. All bases are

  • Left 2 Die

    preview of Left 2 Die

    The Official Blizzard MOD Map Left 2 Die from Battle.net works perfectly well with [b]sc2allin1 in game type: Use Map Settings[/b] [quote="Extra File Needed"]also the following file must be installed [list] [*] in your (example path) c:\program

  • Rusty Sand.SC2Map

    Outdated (old version) See link below for newer version: http://sc2.nibbits.com/maps/project/77580/rusty-sand

  • Fierce Battlefield

    preview of Fierce Battlefield

    A new map has been created by Thor. This would be an interesting map with many resources for you. Let's check it out!

  • Tropical Island

    preview of Tropical Island

    [img]http://sc2.nibbits.com/media/gallery/images/20110703112841/2Tropical_Island.jpg[/img] [b]Version 1.0[/b] - Mineral Fields (1500X8)X10 - Vespene Geysers (2500X2)X10 - Rich Mineral Fields (1500X5)X2 - RichVespene Geysers (3500X1)X2 - Xel'Naga T

  • Hive Keeper

    preview of Hive Keeper

    [b]The map is protected so you can't open it directly in the editor. The only way is to drag&drop the map into your starcraft II.exe file. If you want you can play it on B.net (EU and NA servers)[/b] This map is freely inspired to Dungeon Keeper 2 but

  • Left 2 Die

    preview of Left 2 Die

    The Official Blizzard MOD Map Left 2 Die from Battle.net works perfectly well with [b]sc2allin1 in game type: Use Map Settings[/b] [quote="Extra File Needed"]also the following file must be installed [list] [*] in your (example path) c:\program

  • HaHa7 Slide Escape

    preview of HaHa7 Slide Escape

    I ended up calling it HaHa7 Slide Escape, but i dunno if slide is a good word. [b]This is just like ice escape maps from WC3. Area of Ice Escape[/b]. I really liked playing those maps, but i don't think anyone plays them anymore. Then i made my own for SC

  • Waygate Zgid (Highway Season) v1.00

    Welcome to my big project "Waygate Zgid",started with first season called "Highway Season",and I am planning to make more season to make my project more fun,more colorful! Well,this is also the first time i made custom map so that i can't avoid mistakes,e

  • Crazystarcraft v2.2

    preview of Crazystarcraft v2.2

    Wish you could play campaign units in custom game? Well in crazystarcraft v2 you can play (almost) all the campaign units :D Everything is fine tuned for EXTREME battles and super fun times :D Have fun :D

  • Three Islands

    preview of Three Islands

    Single player mission. A team of mercenaries are hired to take down an entire company that has committed several crimes against the dominant federation. Your job is to lead your team into the security bases, eliminate any threats and take out the notoriou

  • Hollow

    preview of Hollow

    http://www.youtube.com/watch?v=5EYakfX6Zks&feature=youtu.be Starcraft 2 map developed by Myrmonden 1v1. 2v2 or FFA map. On this map each player has a backdoor expansion. Which is blocked of by Force fields. And I managed to solve the AI pathing

  • killallzerg.SC2Map

    preview of killallzerg.SC2Map

    now you are protoss on this map so you need to do is kill all the zerg in the map i just add units in the map only i dont create the map and i was forget who create the map sorry

  • Misty District

    preview of Misty District

    Mode : 1v1 - 48 (6*8) mineral fields (1500) - 12 (2*6) rich mineral fields (1500) - 12 vespene geysers (2500) - 4 rich vespene geysers (2500) - 2 Xel'Naga Towers [img]http://sc2.nibbits.com/media/gallery/images/20120118141700/Misty_District_pre

  • Lunar crystals.SC2Map

    preview of Lunar crystals.SC2Map

    2 VS 2 map.Once this belonged to the Protoss , but when the dominion got greedy they started taking protoss territorys.

  • Desert Oasis EX

    preview of Desert Oasis EX

    This is an altered version of Desert Oasis where the Main and Natural have been switched and the elevation levels have changed accordingly. New gas only expansions have been added in the outer middle area. Right now this is in a testing phase so there is

  • Boomerang Flash LE

    preview of Boomerang Flash LE

    My newest map Boomerang Flash. (LE version with no extra features) Is a 1v1 melee map. Where the player have to move in a Boomerang shape to attack in the beginning. It's a Batwing shaped map nuff said. The player has a decently easy defended ex

  • Fever

    preview of Fever

    [URL=http://imageshack.us/f/823/terrain002a.jpg/][IMG]http://img823.imageshack.us/img823/4345/terrain002a.jpg[/IMG][/URL]

  • Boomerang Flash

    preview of Boomerang Flash

    [youtube]http://www.youtube.com/watch?v=ndHZXV-ttwY&feature=youtu.be[/youtube] My newest map Boomerang Flash. Is a 1v1 melee map. Where the player have to move in a Boomerang shape to attack in the beginning. It's a Batwing shaped map nuff said.

  • Rusty Sand

    preview of Rusty Sand

    Outdated (old version) See link below for newer version: http://sc2.nibbits.com/maps/project/77580/rusty-sand

  • Left 2 Die

    preview of Left 2 Die

    The Official Blizzard MOD Map Left 2 Die from Battle.net works perfectly well with [b]sc2allin1 in game type: Use Map Settings[/b] [quote="Extra File Needed"]also the following file must be installed in your (example path) c:\program files\[b]Starcraft

  • Antiga Shipyard

    preview of Antiga Shipyard

    SC2 Lite: Auto Macro Protoss and Terran train commands can be autocast for all units. Zerg Spawn Larvae can be autocast. Macro like a pro and Free up your APM for more micro action!

  • Space wafer pie

    preview of Space wafer pie

    This my 2nd map. Crasy waffer in space. FFA for 8 gamers. It is corrected

  • Humanity Dump

    preview of Humanity Dump

    Mode : 2v2v2v2 or 4v4 - 160(20*8) mineral fields (1500) - 16(2*8) rich mineral fields (1500) - 40 vespene geysers (2500) - 4 rich vespene geysers (2500) - 0 Xel'Naga Tower [img]http://sc2.nibbits.com/media/gallery/images/20110410162414/Humanity

  • Eden 2

    preview of Eden 2

    http://www.youtube.com/watch?v=KV8tDjsw1IA&feature=youtu.be Melee Map made by Myrmonden. This map features a easy protected natural expansion. However if the rocks get destroyed it is harder to defend it. On this map its much harder to defend the po

  • To The Limits

    preview of To The Limits

    Episode 1 - The Hunt: Jim and Tychus are sent to hunt a rare Gigantolisk. Hunt him down and take him to the lab. Episode 2 - Damn Beast: The moment Jim and Tychus leave the cave they get under Zerg ambush and the specimen escapes. You must find him befor

  • TEAM Turtle Trap

    preview of TEAM Turtle Trap

    A 2v2 map emphasizing counters and big pushes. Each expansion is less defensible than the last. No xel'naga towers or rich mineral fields. Uploaded March 20, 2013 by Jealousy.

  • Cloud Kingdom LE

    preview of Cloud Kingdom LE

    TeamLiquid map contest winner. Created by SUPEROUMAN, Modified with a few rich mineral/vespene nodes for faster start up, Enjoy! <I did not create this map, I just modified a few nodes. All rights and creation props go to Team Liquid and SUPEROUMAN.>

  • Turbulent Vortex

    preview of Turbulent Vortex

    Mode : FFA or 2v2 - 128(16*8) mineral fields (1500) - 32(4*8) rich mineral fields (1500) - 32 vespene geysers (2500) - 8 rich vespene geysers (2500) - 4 Xel'Naga Tower [img]http://sc2.nibbits.com/media/gallery/images/20110727120217/Turbulent_Vo

  • Machinegun Madness

    preview of Machinegun Madness

    Custom multiplayer or single player survival map. 1 to 3 players. Players fight their way past an army of marines in order to escape the madness in an rpg style map.

  • The Hunters

    preview of The Hunters

    [img]http://img864.imageshack.us/img864/9937/biggamehunter.jpg[/img][img]http://img832.imageshack.us/img832/6885/biggamehunter2.jpg[/img][img]http://img534.imageshack.us/img534/1517/biggamehunter3.jpg[/img]

  • Suspect Presence

    preview of Suspect Presence

    Mode : 3v3 - 224(28*8) mineral fields (1500) - 0 rich mineral field - 56 vespene geysers (2500) - 0 rich vespene geyser - 2 Xel'Naga Towers Neutral units were located toward the center of the map. [img]http://sc2.nibbits.com/media/gallery/im

  • Shakuras Plateau Novice

    preview of Shakuras Plateau Novice

    Team play map, your ally is nearby. One central path to your enemy. Destroy rocks to open surprise attack routes.

  • Genocide on Haven

    preview of Genocide on Haven

    The "official" story arc for the wings of liberty campaign has Raynor valiantly helping Dr Hanson and the people of Haven... that is, until the protoss threaten the colony and then Raynors raiders go and brutally murder the colonists! Then Raynor himself