StarCraft 2 Maps SC2 Map Downloads

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  • Red Circle TD 1.7

    preview of Red Circle TD 1.7

    Suggested Players 1 or 4. You lose when there are too many mobs on the circle (100 x player). You win if you survive all waves (40).

  • Temple Basin

    preview of Temple Basin

    This large map can be used for 1v1, 2v2, or FFA melee matches. Who will hold dominion over the temple rich in resources? Please note that there is no AI for this map, which seems silly now that the beta is over. You can just go into the editor and ch

  • Defence of the Universe

    preview of Defence of the Universe

    This project is implements the mechanics of Dota. With every new release it will be updated. What realized in map: * 1. Two heroes, Storm Spirit, Centuar Warchief. They have 3 attributes: agility, intelligence, strength. Storm Spirit He h

  • (4) - Blackrock Mountain

    preview of (4) - Blackrock Mountain

    [i]"You and your "ally" have found yourselves across a small, unstable cliff ledge over a seemingly bottomless pit. Lurking across the path is your enemies. You and your partner must share a small area, managing space and resources in order to be successf

  • Crystalline.SC2Map

    preview of Crystalline.SC2Map

    4 player map for 1v1 and 2v2. Based around a 4 coloured crystal theme, each colour represents a starting position

  • SC2 Conquest 0.43b

    preview of SC2 Conquest 0.43b

    Hi, this is my new map "Starcraf 2 Conquest" Type: altered melee, mass control, conquest/risk-like Status: Offline tested, playable, alpha/beta version There are 68 buildings at the map. Conquer all to win the game. Every player got max. 10 b

  • SkyTemple v.0.6

    preview of SkyTemple v.0.6

    ?????? ???????? ???????????.

  • Wasteland Haven V0.3.3

    [b]Announcement:[/b] This map is hosted on http://kobgamerz.info. I am currently looking for someone who can do a review for this map so I can figure out what I can improve about it. Changelog coming later. [b]Description:[/b] Forward player more li

  • Hell TD v0.12a

    preview of Hell TD v0.12a

    [b][color=#FF0000]Remake of the WCIII map Hell TD[/color][/b] [color=#FCC51D][b][u]Feedback is always appreciated, may it be suggestions for further additions you would like to see or bug reports.[/u][/b][/color] -==Now in Beta phase==- [u][b]Cur

  • Sunkin Sands

    Finished this map as well, Opinions are still appreciated.

  • X-Micro Arena

    preview of X-Micro Arena

    Hey guys, so this is another micro training type map against the computer and also my first map with the new editor, feel free to comment if you dislike or like it. Also, I would appreciate suggestions for additional matchups.

  • Hell TD v0.11

    preview of Hell TD v0.11

    [b][color=#FF0000]Remake of the WCIII map Hell TD[/color][/b] -==Now in Beta phase==- [b]Feedback is always appreciated, may it be suggestions for further additions you would like to see or bug reports.[/b] [u][b]Already implemented:[/b][/u] [

  • Desolation

    preview of Desolation

    One on one map with two paths leading to your opponent, control the Xel'naga towers to watch your opponents expansion and be aware of incoming attacks.

  • Kaotic Fast Money

    this is the same as other map: zerg hidden ground armor applies to zerg buildings. insane AI custom units: probes, drones and SCV - 0 food cost 20 miners on 1 mineral - gas super fast upgrades this map has the 99 upgrade max for crazy online g

  • Crush Company - The Last Hope v0.01 beta

    [youtube]http://www.youtube.com/watch?v=N9xtH8Ixn-Q[/youtube] [youtube]http://www.youtube.com/watch?v=VrmrVO9kwdM[/youtube] [b]**Introduction**[/b] This is the first of a campaign made by Enclave Studio. It's based on old arcade games of Beat'Em

  • SC2 Conquest 0.42b

    preview of SC2 Conquest 0.42b

    Hi, this is my new map "Starcraf 2 Conquest" Type: altered melee, mass control, conquest/risk-like Status: Offline tested, playable, alpha/beta version There are 68 buildings at the map. Conquer all to win the game. Every player got max. 10 b

  • Kaotic Fast Money

    this is the same as other map: zerg hidden ground armor applies to zerg buildings. insane AI custom units: probes, drones and SCV - 0 food cost 20 miners on 1 mineral - gas super fast upgrades this map has the 99 upgrade max for crazy online g

  • (4) Lost Temple - Cataclysm

    preview of (4) Lost Temple - Cataclysm

    Army of Zerg is closer to destroy galaxy.

  • Go Forth

    preview of Go Forth

    Natural inside your main base, back exit with destructible rocks protecting it. The Xel'naga towers provide vision of the expansions in the middle making the island expansions safer to take. This map is designed for big games without being a "money map

  • Kaotic Cities of the Future + Custom

    this is the same as other map: zerg hidden ground armor applies to zerg buildings. insane AI custom units: probes, drones and SCV - 0 food cost 20 miners on 1 mineral - gas super fast upgrades this map has the 99 upgrade max for crazy online g

  • High Ground

    Two players start in the center with rich minerals while 4 opponents attack from every direction. Each player has a natural and there are four small expos on the middle-ground. Coordinated attacks and constant pressure will be needed to secure victory.

  • Kaotic Cities of the Future

    Massive fix for flying units going thru the buildings, its now patched. made the map more future like. http://img820.imageshack.us/img820/7057/terrain032.jpg Very nice sized 4 team, death match map. also contains an extreme AI (custom Insane mode).

  • Hell TD v0.12

    preview of Hell TD v0.12

    [b][color=#FF0000]Remake of the WCIII map Hell TD[/color][/b] -==Now in Beta phase==- [u][b]Current features:[/b][/u] [*]25/40 Creep Waves [*]1-8 Players [*]Players vote for difficulty on map start now! (70 / 85 / 100 / 120 % Creep HP) [*]Enemy

  • Valley of Re

    Navigate the treacherous Valley of Re to hunt down and destroy your opponents. Beward of falling rocks!

  • Sand Trap

    preview of Sand Trap

    Easily defendable main base with two expansions nearby. Xel'Naga tower can be used to spy on opponents expansions. Large cluster of high yield minerals on the central rise.

  • Wasteland Haven V0.3.1

    preview of Wasteland Haven V0.3.1

    [b]Announcement:[/b] This map is hosted on http://kobgamerz.info. I am currently looking for someone who can do a review for this map so I can figure out what I can improve about it. I could not add the loading screen back in as whenever I try to, it cr

  • Volmountao

    preview of Volmountao

    Battle for the Char Volcano of Volmountao. The mountainous terrain favours air support. Melee 1v1

  • Twilight Maze.SC2Map

    preview of Twilight Maze.SC2Map

    I pretty much finished this, I would like your opinions on it though, to know how it could be better.

  • Pacman v0.5

    preview of Pacman v0.5

    [img]http://static.sc2mapster.com/content/images/22/282/Screenshot002.jpg[/img] Pacman map for SC2. Pacman v. 0.5 (Beta) by Kosheus. locales: all (thanks to Hydr0).

  • Python (Remake v3)

    preview of Python (Remake v3)

    (4) Python (Remake v3) v0.13 Fixed: - the map is compatible with new patch. - Rich minerals in the middle of the map are now visible. - mule won't block: the 1 o'clock expansion, the 2 o'clock expansion, the 7 o'clock expansion, the 8 o'clock expa

  • Python (Remake v3)

    (4) Python (Remake v3) Fixed: - the map is compatible with new patch. - Rich minerals in the middle of the map are now visible. - mule won't block: the 1 o'clock expansion, the 2 o'clock expansion, the 7 o'clock expansion, the 8 o'clock expansion.

  • The Dead City.SC2Map

    preview of The Dead City.SC2Map

    This map is far from finished, I intend to add a lot more detail to it, please give me your opinions so I can make it better.

  • Athena II

    preview of  Athena II

    Suggested Players: 2-3

  • Kaotic Cities of the Future

    Massive fix for flying units going thru the buildings, its now patched. made the map more future like. http://img820.imageshack.us/img820/7057/terrain032.jpg Very nice sized 4 team, death match map. also contains an extreme AI (custom Insane mode).

  • Kaotic Cities of the Future

    Massive fix for flying units going thru the buildings, its now patched. made the map more future like. http://img820.imageshack.us/img820/7057/terrain032.jpg Very nice sized 4 team, death match map. also contains an extreme AI (custom Insane mode).

  • Twisted Meadows

    Wc3's Twisted Meadows is now a Sc2 map! Download it and check it out and I'm sure you'll love it. =]

  • Kaotic Cities of the Future + Custom

    this is the same as other map: zerg hidden ground armor applies to zerg buildings. insane AI custom units: probes, drones and SCV - 0 food cost 20 miners on 1 mineral - gas super fast upgrades this map has the 99 upgrade max for crazy online g

  • Kaotic Cities of the Future Custom

    made the map more future like. http://img820.imageshack.us/img820/7057/terrain032.jpg Very nice sized 4 team, death match map. also contains an extreme AI (custom Insane mode). this map has the max upgrades at 3 like normal but they learn fast.

  • Kaotic Fast Money

    Massive fix for flying units going thru the buildings, its now patched. made the map more future like. http://img820.imageshack.us/img820/7057/terrain032.jpg Very nice sized 4 team, death match map. also contains an extreme AI (custom Insane mode).

  • DJMISTERJON

    preview of DJMISTERJON

    Map Type Jungle Click for preview Tres riche en texture et animation Use random start for map work, juste restard if you want other start point The 1 are for human and 2 for protoss Sorry for my english ---------------------------- Utiliser les

  • Overgrown

    Overgrown has a rather far natural, and very short attack distances from base to base. The rich mineral field is very risky to control, and has fairly large chokes.

  • Kaotic Cities of the Future + Custom

    this is the same as other map: zerg hidden ground armor applies to zerg buildings. insane AI custom units: probes, drones and SCV - 0 food cost 20 miners on 1 mineral - gas super fast upgrades this map has the 99 upgrade max for crazy online g

  • Kaotic Cities of the Future + Custom

    this is the same as other map: zerg hidden ground armor applies to zerg buildings. insane AI custom units: probes, drones and SCV - 0 food cost 20 miners on 1 mineral - gas super fast upgrades this map has the 99 upgrade max for crazy online g

  • (4) Concrete Jungle

    preview of (4) Concrete Jungle

    [b]The map is originally by [url=http://sc2.nibbits.com/community/u/Sephalos/]Sephalos[/url]. [/b] I took his idea and heavily modified it, changing the tileset, taking out most of the doodads, and revamping most of the landscape. The philosophy behind

  • Infernus

    preview of Infernus

    Easily defendable main base with natural expansions close by. Multiple entrances to natural expansions. High yield minerals located in the southeast corner.

  • Python (Remake v3)

    (4) Python (Remake v3) Fixed: - the map is compatible with new patch. - Rich minerals in the middle of the map are now visible. - mule won't block: the 1 o'clock expansion, the 2 o'clock expansion, the 7 o'clock expansion, the 8 o'clock expansion.

  • Defence of the Universe 0.9c

    preview of Defence of the Universe 0.9c

    This project is implements the mechanics of Dota. With every new release it will be updated. What realized in map: * 1. Three heroes, Marine, Centuar Warchief, Dark Templar. They have 3 attributes: agility, intelligence, strength. Marine

  • Kaotic Fast Money

    SCREENSHOT: http://img375.imageshack.us/img375/38/terrain030.jpg UPDATE 2: fixed zerg and terran upgrades. UPDATE: pretty much rebuilt the whole map, added very well defended corners. fix placement issues on starting spots. added preview, and l

  • The Shores of Havana V0.2.9

    [b]Announcement:[/b] This project will be hosted on kobgamerz.info, my site. It would be likely that I will stop posting my work here. I would like to thank all of you who played my map. Currently, I'm working on the map revamp. [b]Description:[/b] F

  • Escape

    preview of Escape

    [b]Escape[/b] [i]v0.1beta[/i] Two teams play against each other. One team must escape by making it to a friendly base, breaking down barriers along the way. The other team must prevent them from doing so. The current version only allows you to play as

  • Dead Space (Fast Map) v1.5

    preview of Dead Space (Fast Map) v1.5

    (4) Dead Space v1.5 (Fast Map) Enjoy this map.

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