• Edos Mission.SC2Map

    preview of Edos Mission.SC2Map

    Just a little mission from my 7 year old son :-) Off course I helped a little with the triggering and data editing. Map design is done by him (Edo).

  • Siligium

    preview of Siligium

    The map is very well built , and i hope ,you all will enjoy it ,the scope of this map is ,"Who gets first the last resources",Every team has a watch tower,1 expansion + the 1 in the center. , Try it out,you have nothing to loose. L.e. : No FLY ZOne d

  • Outpost

    preview of Outpost

    [img]http://g7.ucoz.ru/Other/map.png[/img] The control area is difficult terrain features at the same time, it is rich in minerals and gas. By controlling the center you are providing a significant influx of resources.

  • Super Turnament Arena - Lunar Instalation

    preview of Super Turnament Arena - Lunar Instalation

    Your base is easily defended but nearby resurces are harded to protect. Xel Naga towers overlook the sideways battlefield. The high ground in the middle of the map, are rich with minerals, and may seem defendable but there is many ways for attack. Impo

  • Central Park

    preview of Central Park

    A pretty basic melee map. Supports 1v1 2v2 and FFA. Doesnt support observers (yet). Will come in future versions. The map is urban based with an rich mineral expansion in the middle. Allot of ramps and tight corridors. You will find allot of close quarter

  • Pacman v0.3

    preview of Pacman v0.3

    [img]http://static.sc2mapster.com/content/files/432/479/pacman_0.jpg[/img] Pacman map for SC2. Pacman v. 0.3c (Beta) by Kosheus. locales: all (thanks to Hydr0).

  • Space Hunters 0.11

    preview of Space Hunters 0.11

    The biggest and most productive Space Platform in the Koprulu Sector, orbiting Braxis Alpha planet. In [b]Terran Dominion[/b] possesion until the past few months, when the swarm returned to the Koprulu Sector, The Station became the main focus of both Fo

  • Xel'Naga Labyrinth v1.4

    preview of Xel'Naga Labyrinth v1.4

    Melee 1v1 skirmish map. Mirroring done by hand. See "Features" section below for details. PLEASE CLICK "SHOW FULL DESCRIPTION" to see full-sized map preview. [b]You CAN play this map on Battle.net - create a custom game and search for "Xel", then cl

  • United War

    preview of United War

    FULL VERSION ---------------------------- This is a Tug of War type of game. You train units and try to destroy the enemy nexus while the enemy tries to do the same thing. This may sound a bit like Nexus wars but trust me, its a hell a lot different.

  • United War

    preview of United War

    FULL VERSION ---------------------------- This is a Tug of War type of game. You train units and try to destroy the enemy nexus while the enemy tries to do the same thing. This may sound a bit like Nexus wars but trust me, its a hell a lot different.

  • Impossible Scenario (F) V 1.0

    preview of Impossible Scenario (F) V 1.0

    Idea taken from the old Starcraft game. You have very limited unit and try to kill huge army by using every advantage possible. Every Scenario you clear will give you resources for the IMPOSSIBLE SCENARIO at the end. Be sure to clear most of them or it re

  • Coilfang Chasm

    preview of Coilfang Chasm

    Updated version posted - please follow the link in the change log!

  • (8) The Hunters (Remake) v1.3

    preview of (8) The Hunters (Remake) v1.3

    (8) The Hunters. This is remake of popular map from original StarCraft. Enjoy this map. If this map get 1000 downloads i will publish remake of much popular map from original starcraft for you!!

  • (8) Baracco Station

    preview of (8) Baracco Station

    THIS IS THE WRONG VERSION! PLEASE GO TO THE LATEST ONE! LINK: http://sc2.nibbits.com/maps/view/134241/8-baracco-station please post your ratings and comments there!

  • Starships Troopers SE

    preview of Starships Troopers SE

    StarShips troopers Beta not done yet but this is what i got so far almost like the ones from SC1 hope u enjoy please rate and give tips my first mapp :) updated: new barracks positions Names unit change fixed damage on zerglings Next update: More at

  • Infernus

    preview of Infernus

    Easily defendable main base with natural expansions close by. Multiple entrances to natural expansions. High yield minerals located in the southeast corner.

  • Pathogene.SC2Map

    preview of Pathogene.SC2Map

    This map is VERY hard, almost all expos are easily destroyable except natural expos, ( Note, natural expo has 20 mineral patches and 4 vespenes so its for 2 players. There are 2 gold expos and 2 other expos. Map has also Xel Naga Towers that are extremely

  • Sand Trap

    preview of Sand Trap

    Easily defendable main base with two expansions nearby. Xel'Naga tower can be used to spy on opponents expansions. Large cluster of high yield minerals on the central rise.

  • Xel'Naga Labyrinth

    preview of Xel'Naga Labyrinth

    Melee 1v1 skirmish map. Mirroring done by hand. Not to be confused with (2) Xel'Naga Caverns, an official Blizzard map. The map files are regularly updated here, but for the latest version of the map as it is released, log on to SC2, select "Create Cus

  • Riley's Micro Olympics

    preview of Riley's Micro Olympics

    Challenge yourself with an array of minigames designed to test your Starcraft 2 micro skills to the limit. Note: This is an early preview release. Any bug reports and balancing feedback is appreciated, but this map should be considered in EARLY alpha s

  • United War

    preview of United War

    FULL VERSION ---------------------------- This is a Tug of War type of game. You train units and try to destroy the enemy nexus while the enemy tries to do the same thing. This may sound a bit like Nexus wars but trust me, its a hell a lot different.

  • Riley's Multitasking Trainer (Beta)

    preview of Riley's Multitasking Trainer (Beta)

    Build your forces and destroy the enemy base while keeping your reaper alive against waves of zealots. Now with selectable difficulty levels and the ability to play as any race!

  • Extreme defence evolution

    preview of Extreme defence evolution

    ([b]Localization: ALL[/b]) New version of old "linea di confine" (extreme defense). [b]That is Extreme defense EVOLUTION.[/b] info beta: [b]- nedd to fix trasformation after new pach :([/b]

  • Go Forth

    preview of Go Forth

    Natural inside your main base, back exit with destructible rocks protecting it. The Xel'naga towers provide vision of the expansions in the middle making the island expansions safer to take. This map is designed for big games without being a "money map

  • The Intersection v1.2a

    preview of The Intersection v1.2a

    The intersection by JeffQ Thought everyone should try this You are an elite Hydralisk. Ordered by the Queen to search for a new breeding zone. After several days you have come across to this vast green land. Unfortunately, it is one of the most busy i

  • Central Park 0.4

    preview of Central Park 0.4

    A pretty basic melee map. Supports 1v1 2v2 and FFA. Doesnt support observers (yet). Will come in future versions. The map is urban based with an rich mineral expansion in the middle. Allot of ramps and tight corridors. You will find allot of close quarter

  • United War

    preview of United War

    FULL VERSION ---------------------------- This is a Tug of War type of game. You train units and try to destroy the enemy nexus while the enemy tries to do the same thing. This may sound a bit like Nexus wars but trust me, its a hell a lot different.

  • Unit Wars

    preview of Unit Wars

    FULL VERSION ---------------------------- This is a Tug of War type of game. You train units and try to destroy the enemy nexus while the enemy tries to do the same thing. This may sound a bit like Nexus wars but trust me, its a hell a lot different.

  • Snake Pit

    preview of Snake Pit

    A beautiful yet tough eight player map.

  • Everyone hates Bob!

    preview of Everyone hates Bob!

    This is a minigame. It's inspired by everyone's favorite World of Warcraft pastime of not standing in stuff on the ground! Single Players can use WASD and Up/Down/Left/Right to control both units. When a 2nd player is in the game, up/down/left/right is

  • ExpEurE

    preview of ExpEurE

    FULL VERSION ---------------------------- This is a Tug of War type of game. You train units and try to destroy the enemy nexus while the enemy tries to do the same thing. This may sound a bit like Nexus wars but trust me, its a hell a lot different.

  • Path of Blood

    preview of Path of Blood

    Please leave comment and rate. Work in progress. Enjoy this map.

  • Star Of Serenity

    preview of Star Of Serenity

    map made by me, optical, took about 12 hours work on and off and a little more for testing. hoping to win the august 2010 map contest with this map feedback will be appreciated This map is also uploaded onto battle net. EU please do not claim

  • War Torn

    preview of War Torn

    this map is intended for 1v1 play, and features a battleground that was once an urban city, but now lies in ruins. Navigate the city streets and burning buildings to scavenge what resources you can. [IMG]http://i40.tinypic.com/263khzl.jpg[/IMG] [img]

  • Blood Bath

    preview of Blood Bath

    Ver. 0.56 Map Size: 94x100 [img]http://img25.imageshack.us/img25/9551/25120721.jpg[/img]

  • Isentropic

    preview of Isentropic

    *Full size previews in full description. [img]http://a.imageshack.us/img825/7495/isen1.jpg[/img] [b]Isentropic[/b] v1.0 [i]This burning planet is unexplored and there is no information about it, except that hostile forces have been sighted wonder

  • The Shores of Havana

    preview of The Shores of Havana

    [b]Note:[/b] This map is currently in testing. Please forgive the balance issues as the entire map will be reconstructed for 0.3 [b]Description:[/b] Forward player more likely to be first rushed/attacked. Easy access for support. Additional resources

  • Unit Tester

    preview of Unit Tester

    Hey guys, I created a map where you can easily create and test out units. Get to know exactly what composition works great against what! [i]Funfact: [/i] Pitting 16 Zerglings against 12 Marines, on average 7 Marines make it out alive. Upgrading a

  • Pacman v0.1

    preview of Pacman v0.1

    [img]http://static.sc2mapster.com/content/files/432/479/pacman_0.jpg[/img] Pacman map for SC2. Pacman v. 0.1 (Alpha) by Kosheus.

  • Pacman v0.1

    preview of Pacman v0.1

    [img]http://static.sc2mapster.com/content/files/432/479/pacman_0.jpg[/img] Pacman map for SC2. Pacman v. 0.1 (Alpha) by Kosheus.

  • Lava Refinery

    preview of Lava Refinery

    The first real melee map I made for StarCraft 2. Pretty straight-forward map mirrored. 1 player on the top left and the other player on the bottom left. I hope you enjoy.