(4) Concrete Jungle StarCraft 2 Map

(4) Concrete Jungle
Author:
Delegus
Players:
4

Description

The map is originally by Sephalos.

I took his idea and heavily modified it, changing the tileset, taking out most of the doodads, and revamping most of the landscape. The philosophy behind this map is aggressive anti-turtle gameplay due to the interesting placement of most of the expansions, similar to the original maps playstyle.

*Minerals Stacked for cosmetic and space reasons. Still only 8 minerals in each expansion and 16 HY in middle.
*Middle is HY Vespene, not normal.
*Main has 2 entrances, 1 with a rock block, other leads to natural, with a large choke, which then leads to the pathway, also a large choke.
*Every other expansion is in the middle of the path.
*Rain on the entire map.
*LoS blockers in front of the Xel'Naga towers.
*Cliff-Walker friendly.

(I have extensively play-tested this map using different AI programs, also comparing it to other player's and Blizzard's own maps. I can only do so much, however, and any feedback would be greatly appreciated!)

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